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Facial Motion Capture Market By Application (Gaming, Films & Television, Sports, Advertising, Others) – Growth, Future Prospects And Competitive Analysis, 2017 – 2025

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Published: | Report ID: 6023 | Report Format : PDF

Market Insights

One of the most difficult challenges for the animation industry as a whole is to have computer-generated characters mimic human facial expressions. This has led to immense advancements in motion capture technology over time. Facial motion capture refers to the process of recording the movements of a person in order to create a computer-generated character. Facial motion capture is regarded as one of the most prominent aspects of the middleware process required in game development and film animation. With the continual growth observed across the virtual reality sector, facial motion capture technology has witnessed profound adoption across different applications.

The most significant factor fueling the facial motion capture market is the rapidly growing gaming industry worldwide. With the advent of virtual reality, the gaming industry is estimated to witness high competition for enhanced graphics in the following years. Subsequently, facial motion capture is set to witness robust growth during the forecast period.

Further, the growing film and television industries are another major factor driving the market growth. Due to the increasing expenditure on advanced animation, facial motion capture plays a crucial role in the overall industry. In the following years, the motion capture industry is estimated to witness wide adoption across applications such as sports, advertising, education, and several others.

The report titled “Global Facial Motion Capture Market: Growth, Future Prospects, and Competitive Analysis, 2017–2025” offers strategic insights into the global facial motion capture market along with the market size and estimates for the duration of 2015–2025. The said research study covers an in-depth analysis of market segments based on technology and application and a cross-sectional study across different geographies and sub-geographical regions.

The study covers the comparative analysis of different segments for the years 2016 and 2025. The report also provides a prolific view of market dynamics, such as market drivers, restraints, and opportunities. In addition, the report includes a section providing insights into the key trends followed in the market.

The report also includes competitive profiling of the leading facial motion capture vendors, their business strategy analysis, market positioning, and key developments to assist strategic decision-makers. Some of the major players profiled in the report are Dynamixyz SAS, Faceware Technologies, Inc., Dimensional Imaging Ltd., Mimic Productions GmbH, Cubic Motion Ltd., NaturalPoint, Inc., Vicon Industries, Inc., Adobe Systems, Inc., Reallusion, Inc., Brekel, and several others. Apart from the company profiles, the report includes a section covering the competitive landscape, wherein the market positioning of the companies is discussed. The section also provides an overview of the key business strategies employed by the leading market participants.

Other in-depth analysis provided in the report includes:

  • Current and future market trends to justify the forthcoming attractive markets within the motion capture industry
  • Comparative analysis for different segments for the years 2016 and 2025
  • Market fuelers, market impediments, and their impact on market growth
  • In-depth competitive environment analysis, including the positioning of market players and their business strategy analysis
  • Trailing 2-year market size data (2015–2016)
  • SRC (Segment, Region, Country) Analysis

Overall, the research study provides a holistic view of the global facial motion capture market, offering market size and estimates for the period from 2017 to 2025, keeping in mind the above-mentioned factors.

On the basis of application, the global facial motion capture market is segmented into the following categories:

  • Gaming
  • Films and television
  • Sports
  • Advertising
  • Others

As of 2016, the global facial motion capture market is led by the gaming segment. In 2016, the segment accounted for more than one-third of the total market revenue generated worldwide. Gaming is the first user of facial motion capture technology. Due to the growing penetration of high-quality animation games, the demand for related motion capture technology is estimated to remain strong in the following years. Additionally, the advent of virtual reality in gaming is another prominent factor responsible for segment growth.

As of 2016, the film and television industry follows the gaming segment. The increasing expenditure on animation enhancement is primarily driving the segment growth. With the widening application area of facial motion capture technology, the sports and advertising segments are estimated to register high growth in the following years. This is primarily attributed to the declining cost of motion capture technology along with its ease of accessibility.

Based on geography, the global facial motion capture market is segmented into the following regions and countries:

North America

  • U.S.
  • Canada

Europe

  • U.K.
  • Germany
  • France
  • Rest of Europe

Asia Pacific

  • Japan
  • China
  • South Asia
  • Rest of Asia Pacific

Rest of the World (RoW)

  • Middle East and Africa (MEA)
  • Latin America

The overall facial motion capture market is led by the North American region. In 2016, the region contributed more than forty percent of the total market revenue generated worldwide. The market here is majorly backed by the U.S., with the presence of a huge film and gaming industry. Factors such as high budgets for films and gaming projects and the presence of a significant number of companies also contribute to the market’s growth.

Europe follows North America in terms of revenue and adoption in the overall facial motion capture market. In the following years, Asia Pacific is set to emerge as the fastest-growing region, owing to factors such as the modernizing film and gaming industries here. The market here is mainly governed by countries such as China, Japan, and South Korea. India is estimated to offer numerous opportunities for facial motion capture technology during the forecast period.

Chapter 1 Preface
1.1 Report Description
1.1.1 Purpose of the Report
1.1.2 Target Audience
1.1.3 USP and Key Offerings
1.2 Research Scope
1.3 Market Segmentation
1.4 Research Methodology
1.4.1 Phase I – Secondary Research
1.4.2 Phase II – Primary Research
1.4.3 Phase III – Expert Panel Review
1.4.4 Assumptions
1.4.5 Approach Adopted

Chapter 2 Executive Summary
2.1 Market Snapshot: Global Facial Motion Capture
2.2 Global Facial Motion Capture Market, By Technology
2.3 Global Facial Motion Capture Market, By Application
2.4 Global Facial Motion Capture Market, By Geography

Chapter 3 Market Dynamics
3.1 Introduction
3.1.1 Global Facial Motion Capture Market Revenue and Growth, 2015 – 2025, (US$ Mn) (%)
3.2 Key Market Trends
3.3 Market Drivers
3.4 Market Growth Inhibitors
3.4.1 Impact Analysis of Drivers and Restraints
3.5 Attractive Investment Proposition
3.6 Competitive Analysis
3.6.1 Market Positioning of Key Vendors
3.6.2 Key Strategies adopted by the Leading Players

Chapter 4 Global Facial Motion Capture Market Analysis, by Technology
4.1 Overview
4.2 Marker-based Motion Capture
4.3 Marker-less Motion Capture

Chapter 5 Global Facial Motion Capture Market Analysis, By Application
5.1 Overview
5.2 Gaming
5.3 Films & Television
5.4 Sports
5.5 Advertising
5.6 Others

Chapter 6 North America Facial Motion Capture Market Analysis
6.1 Overview
6.2 North America Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
6.2.1 Comparative Analysis
6.3 North America Facial Motion Capture Market Analysis, By Application, 2015 – 2025
6.3.1 Comparative Analysis
6.4 North America Facial Motion Capture Market Analysis, By Region, 2015 – 2025
6.4.1 U.S.
6.4.1.1 U.S. Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
6.4.1.2 U.S. Facial Motion Capture Market Analysis, By Application, 2015 – 2025
6.4.2 Canada
6.4.2.1 Canada Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
6.4.2.2 Canada Facial Motion Capture Market Analysis, By Application, 2015 – 2025

Chapter 7 Europe Facial Motion Capture Market Analysis
7.1 Overview
7.2 Europe Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
7.2.1 Comparative Analysis
7.3 Europe Facial Motion Capture Market Analysis, By Application, 2015 – 2025
7.3.1 Comparative Analysis
7.4 Europe Facial Motion Capture Market Revenue, By Region, 2015 – 2025
7.4.1 U.K.
7.4.1.1 U.K. Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
7.4.1.2 U.K. Facial Motion Capture Market Analysis, By Application, 2015 – 2025
7.4.2 Germany
7.4.2.1 Germany Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
7.4.2.2 Germany Facial Motion Capture Market Analysis, By Application, 2015 – 2025
7.4.3 France
7.4.3.1 France Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
7.4.3.2 France Facial Motion Capture Market Analysis, By Application, 2015 – 2025
7.4.4 Rest of Europe
7.4.4.1 Rest of Europe Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
7.4.4.2 Rest of Europe Facial Motion Capture Market Analysis, By Application, 2015 – 2025

Chapter 8 Asia Pacific Facial Motion Capture Market Analysis
8.1 Overview
8.2 Asia Pacific Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
8.2.1 Comparative Analysis
8.3 Asia Pacific Facial Motion Capture Market Analysis, By Application, 2015 – 2025
8.3.1 Comparative Analysis
8.4 Asia Pacific Facial Motion Capture Market Revenue, By Region, 2015 – 2025
8.4.1 China
8.4.1.1 China Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
8.4.1.2 China Facial Motion Capture Market Analysis, By Application, 2015 – 2025
8.4.2 Japan
8.4.2.1 Japan Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
8.4.2.2 Japan Facial Motion Capture Market Analysis, By Application, 2015 – 2025
8.4.3 South Asia
8.4.3.1 South Asia Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
8.4.3.2 South Asia Facial Motion Capture Market Analysis, By Application, 2015 – 2025
8.4.4 Rest of Asia Pacific
8.4.4.1 Rest of Asia Pacific Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
8.4.4.2 Rest of Asia Pacific Facial Motion Capture Market Analysis, By Application, 2015 – 2025

Chapter 9 Rest of the World (RoW) Facial Motion Capture Market Analysis
9.1 Overview
9.2 RoW Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
9.2.1 Comparative Analysis
9.3 RoW Facial Motion Capture Market Analysis, By Application, 2015 – 2025
9.3.1 Comparative Analysis
9.4 RoW Facial Motion Capture Market Revenue, By Region, 2015 – 2025
9.4.1 Middle East & Africa (MEA)
9.4.1.1 MEA Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
9.4.1.2 MEA Facial Motion Capture Market Analysis, By Application, 2015 – 2025
9.4.2 Latin America
9.4.2.1 Latin America Facial Motion Capture Market Analysis, By Technology, 2015 – 2025
9.4.2.2 Latin America Facial Motion Capture Market Analysis, By Application, 2015 – 2025

Chapter 10 Company Profiles
10.1 Adobe Systems, Inc.
10.2 Brekel Group, Inc.
10.3 Cubic Motion Ltd.
10.4 Dimensional Imaging Ltd.
10.5 Dynamixyz SAS
10.6 Faceware Technologies, Inc.
10.7 Mimic Productions GmbH
10.8 NaturalPoint, Inc.
10.9 Reallusion, Inc.
10.10 Vicon Industries, Inc.

List of Figures

FIG. 1 Global Facial Motion Capture: Market Segmentation
FIG. 2 Global Facial Motion Capture: Research Methodology
FIG. 3 Top-Down and Bottom Up Approach
FIG. 4 Global Facial Motion Capture Market, By Technology, 2016 (US$ Mn)
FIG. 5 Global Facial Motion Capture Market, By Application, 2016 (US$ Mn)
FIG. 6 Global Facial Motion Capture Market, By Geography, 2016 (US$ Mn)
FIG. 7 Global Facial Motion Capture Market Revenue and Growth, 2015 – 2025, (US$ Mn) (%)
FIG. 8 Attractive Investment Proposition
FIG. 9 Market Positioning of Key Facial Motion Capture Vendors, 2016
FIG. 10 Global Facial Motion Capture Market Revenue Contribution, By Technology, 2016 & 2025 (%)
FIG. 11 Global Marker-based Motion Capture Market Analysis, 2015 – 2025, (US$ Mn)
FIG. 12 Global Marker-less Motion Capture Market Analysis, 2015 – 2025, (US$ Mn)
FIG. 13 Global Facial Motion Capture Market Revenue Contribution, By Application, 2016 & 2025 (%)
FIG. 14 Global Facial Motion Capture Market Revenue from Gaming, 2015 – 2025 (US$ Mn)
FIG. 15 Global Facial Motion Capture Market Revenue from Films & Television, 2015 – 2025 (US$ Mn)
FIG. 16 Global Facial Motion Capture Market Revenue from Sports, 2015 – 2025 (US$ Mn)
FIG. 17 Global Facial Motion Capture Market Revenue from Advertising, 2015 – 2025 (US$ Mn)
FIG. 18 Global Facial Motion Capture Market Revenue from Others, 2015 – 2025 (US$ Mn)
FIG. 19 North America Facial Motion Capture Market Revenue, 2015 – 2025, (US$ Mn)
FIG. 20 Europe Facial Motion Capture Market Revenue, 2015 – 2025, (US$ Mn)
FIG. 21 Asia Pacific Facial Motion Capture Market Revenue, 2015 – 2025, (US$ Mn)
FIG. 22 RoW Facial Motion Capture Market Revenue, 2015 – 2025, (US$ Mn)

List of Tables

TABLE 1 Market Snapshot: Global Facial Motion Capture
TABLE 2 Impact Indicators
TABLE 3 Impact Analysis of Drivers and Restraints
TABLE 4 North America Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 5 North America Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 6 U.S. Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 7 U.S. Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 8 Canada Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 9 Canada Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 10 Europe Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 11 Europe Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 12 U.K. Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 13 U.K. Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 14 Germany Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 15 Germany Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 16 France Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 17 France Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 18 Rest of Europe Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 19 Rest of Europe Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 20 Asia Pacific Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 21 Asia Pacific Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 22 China Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 23 China Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 24 Japan Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 25 Japan Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 26 South Asia Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 27 South Asia Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 28 Rest of Asia Pacific Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 29 Rest of Asia Pacific Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 30 RoW Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 31 RoW Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 32 MEA Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 33 MEA Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 34 Latin America Facial Motion Capture Market Revenue, By Technology, 2015 – 2025 (US$ Mn)
TABLE 35 Latin America Facial Motion Capture Market Revenue, By Application, 2015 – 2025 (US$ Mn)
TABLE 36 Adobe Systems, Inc.: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent Developments)
TABLE 37 Brekel Group, Inc.: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent Developments)
TABLE 38 Cubic Motion Ltd.: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent Developments)
TABLE 39 Dimensional Imaging Ltd.: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent Developments)
TABLE 40 Dynamixyz SAS: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent Developments)
TABLE 41 Faceware Technologies, Inc.: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent Developments)
TABLE 42 Mimic Productions GmbH: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent Developments)
TABLE 43 NaturalPoint, Inc.: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent Developments)
TABLE 44 Reallusion, Inc.: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent Developments)
TABLE 45 Vicon Industries, Inc.: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent Developments)

Frequently Asked Question:

What is the size of Facial Motion Capture Market?

The market for Facial Motion Capture Market is expected to reach USD$ XX Bn in 2025.

What is the Facial Motion Capture Market CAGR?

The Facial Motion Capture Market is expected to see significant CAGR growth over the coming years, at 10.3%.

What is the Forecast period considered for Facial Motion Capture Market?

The report is forecasted from 2017-2025.

What is the base year considered for Facial Motion Capture Market?

The base year of this report is 2016.

Who are the major players in this market?

Dynamixyz SAS, Faceware Technologies, Inc., Dimensional Imaging Ltd., Mimic Productions GmbH, Cubic Motion Ltd., NaturalPoint, Inc., Vicon Industries, Inc..are some of the major players in the global market.

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