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Mobile Gaming Market By Genre (Puzzle, Casual, Arcade, Simulation, Adventure, Strategy, Card, Board, Role Playing, Action and Sports), By Operating System (Android, iOS and Others), By Game Type (Online and Offline) – Growth, Future Prospects and Competitive Analysis, 2018 – 2026

The growing number of smartphone users is positively influencing the growth of the mobile gaming market.

The mobile gaming market was valued at US$ 48.65 billion in 2017 and is expected to grow at a CAGR of 19.6% from 2017 to 2026. The global gaming market has experienced tremendous growth in recent years. Mobile gaming has remained at the forefront in this context and will continue to witness explosive growth in the years to come. As a result of the huge opportunity existing in the market, app developers are continuously focusing on entering this rapidly growing market. The increasing demand for smartphones is one of the most prominent factors aiding the mobile gaming market. Therefore, the rise of mobile technology has laid the perfect foundation for the success of the gaming industry. The size of the market can be understood from the fact that mobile gaming apps accounted for more than 80% of all app revenue from Apple's iOS App Store and Google Play Stores. Data plans getting cheaper is another prominent factor driving the growth of smartphone users, a factor positively influencing the demand for mobile gaming.

Market Synopsis

Cloud gaming, the rise of social gaming and esports, virtual reality, and augmented reality, among others, are the current trends in the industry.

With the demand for innovative games on the rise, game developers are continuously creating unique games with incredible graphics, storylines, play environments, characters, and levels. Some of the recent trends witnessed in the mobile gaming market include cloud gaming, the rise of social gaming and eSports, virtual reality, augmented reality, and multi-player games, among others. Therefore, creative graphics, affordable prices, user-friendly themes, and technology-enabled improvements will play a crucial role in the growth of the mobile gaming market in the coming years.

China will continue dominating the mobile gaming market in the coming years.

During the forecast period, the Asia-Pacific market was expected to register the fastest growth. Moreover, the size of the market in the region can be understood from the fact that in 2018, the region accounted for more than 50% of global smartphone users. In the coming years, China and India will continue to lead this growth. Moreover, in China, the revenue generated from mobile games is expected to overtake the revenue generated from PC games and console games. Battle royale and esports would continue to represent the strongest areas of growth during the forecast period.

Report Scope by Segments

The report categorizes the market in terms of genre, operating system, game type, and geography.

Key players profiled in the report include Supercell, King, Gameloft SA, GungHo Online Entertainment, Tencent Holdings Limited, Activision, Nintendo, Ubisoft, Zone, Zynga, Netmarble Games, Kabam, EA Mobile, Gameloft, and Com2uS, among others.

Key questions are answered in this report.

  • What was the size of the global mobile gaming market in 2017, and what is the forecast for 2026?
  • What are the current trends in the mobile gaming market?
  • What are the various valuable opportunities for the players in the market?
  • Which is the largest regional market for mobile gaming?
  • Which region is expected to have the fastest growth and why?
  • What are the future prospects for the mobile gaming market?
  • What are the major drivers and restraints influencing the market's growth?
  • What are the new developments among the leading players?
  • What are the key strategies adopted by the leading players in the market?

Frequently Asked Questions:

The market for Mobile Gaming Market is expected to reach US$ 48.65 Bn in 2026.

The Mobile Gaming Market is expected to see significant CAGR growth over the coming years, at 19.6%.

The report is forecasted from 2018-2026.

The base year of this report is 2017.

Gameloft SA, GungHo Online Entertainment, Tencent Holdings Limited, Activision, Nintendo, Ubisoft, Zone, Zynga, Netmarble Games, Kabam, EA Mobile, Gameloft, and Com2uS are some of the major players in the global market.

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Trusted By
Godaddy
Published Date:  Jan 2019
Category:  Technology & Media
Report ID:   59557
Report Format:   PDF
Pages:   120
Rating:    4.1 (70)
Delivery Time: 24 Hours to 48 Hours   
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